ASUS ROG Swift OLED PG32UCDM3 Gen 3 32” 4K 240Hz Tandem QD-OLED Gaming Monitor – 0.03ms, BlackShield, G-SYNC, DisplayPort 2.1a
Professional White Gaming PC Build Intel Core i9-14900KF with RTX 5080 16GB, 32GB DDR5 RAM & 1TB NVMe SSD
- In Stock
- Brand: asus
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Technical Specifications
QUAD BUILD SPECIFICATIONSIntel Core i9-14900KF
High-end CPU for gaming and multitasking.
NVIDIA GeForce RTX 5080 16GB GDDR7
High-end graphics card with ray tracing and DLSS in compatible games.
ASUS PRIME Z790-P WIFI
Intel Z790 motherboard with Wi-Fi and DDR5.
32GB DDR5 RGB White
32GB DDR5 memory with white RGB styling.
1TB M.2 NVMe SSD
1TB NVMe solid-state drive for games and system storage.
ASUS PRIME LC 360 ARGB White
360mm liquid CPU cooler with ARGB lighting.
ASUS TUF Gaming 1000W · 80 PLUS Gold · ATX 3.1
1000W 80 PLUS Gold-rated power supply.
ASUS A32 Plus ARGB Dual-Chamber · White
White dual-chamber chassis with ARGB lighting.
Expected Gaming Performance
QUAD PERFORMANCE MATRIXThese FPS ranges are illustrative estimates informed by comparable third-party reviews, not measurements on this exact unit. Fortnite competitive mode is separate from High/Ultra. High/Ultra rows reflect native rendering without DLSS or Frame Generation, with ray tracing disabled.
| Game | Settings | Illustrative FPS |
|---|---|---|
| Fortnite · Performance Mode | Competitive · Performance Mode | 330–520 FPS |
| Fortnite · High | High · DX12 · RT/Lumen Off · Native | 195–275 FPS |
| Counter-Strike 2 | High · Native | 300–450 FPS |
| Call of Duty: Warzone | High · RT Off · Native | 170–235 FPS |
| Cyberpunk 2077 | Ultra · RT Off · Native | 150–195 FPS |
| Forza Horizon 5 | Ultra · RT Off · Native | 170–230 FPS |
| Black Myth: Wukong | High · Full RT Off · Native | 100–145 FPS |
| Hogwarts Legacy | Ultra · RT Off · Native | 140–190 FPS |
| Game | Settings | Illustrative FPS |
|---|---|---|
| Fortnite · Performance Mode | Competitive · Performance Mode | 280–450 FPS |
| Fortnite · High | High · DX12 · RT/Lumen Off · Native | 140–210 FPS |
| Counter-Strike 2 | High · Native | 260–410 FPS |
| Call of Duty: Warzone | High · RT Off · Native | 130–190 FPS |
| Cyberpunk 2077 | Ultra · RT Off · Native | 105–145 FPS |
| Forza Horizon 5 | Ultra · RT Off · Native | 140–190 FPS |
| Black Myth: Wukong | High · Full RT Off · Native | 75–105 FPS |
| Hogwarts Legacy | Ultra · RT Off · Native | 105–150 FPS |
| Game | Settings | Illustrative FPS |
|---|---|---|
| Fortnite · Performance Mode | Competitive · Performance Mode | 170–285 FPS |
| Fortnite · High | High · DX12 · RT/Lumen Off · Native | 80–130 FPS |
| Counter-Strike 2 | High · Native | 175–290 FPS |
| Call of Duty: Warzone | High · RT Off · Native | 82–125 FPS |
| Cyberpunk 2077 | Ultra · RT Off · Native | 65–90 FPS |
| Forza Horizon 5 | Ultra · RT Off · Native | 90–135 FPS |
| Black Myth: Wukong | High · Full RT Off · Native | 45–65 FPS |
| Hogwarts Legacy | Ultra · RT Off · Native | 65–95 FPS |
DLSS & Frame Generation Support
DLSS Super Resolution uses a lower internal rendering resolution; it is not native rendering. Frame Generation and Multi Frame Generation add generated display frames and do not imply equivalent input responsiveness. Availability varies with each game version and settings.
| Game | DLSS Super Resolution | Frame Generation / MFG |
|---|---|---|
| Fortnite | DX12 (not Performance Mode) | FG not confirmed in current native build |
| Counter-Strike 2 | No | No |
| Call of Duty: Warzone | Yes, version dependent | Depends on game version |
| Cyberpunk 2077 | Yes | DLSS Multi Frame Generation |
| Forza Horizon 5 | Yes | Frame Generation; MFG depends on integration |
| Black Myth: Wukong | Yes | DLSS Multi Frame Generation |
| Hogwarts Legacy | Yes | DLSS Multi Frame Generation |
The RTX 5080 supports DLSS 4 / 4.5 features in compatible games. Compatible versions of Cyberpunk 2077, Black Myth: Wukong and Hogwarts Legacy support Multi Frame Generation. Competitive gaming favors native frame rate and low latency.
All FPS estimates are illustrative, not guaranteed. Results vary with versions, drivers, settings and cooling. DLSS and generated frames are excluded from these FPS ranges; RAM speed and timings are intentionally omitted.













